#dconstruct09: nathan shedroff & chris noessel – make it so
Two beers in the sun, some food and coffees later, the sessions look a bit rosier. We missed some of Nathan Shedroff & Chris Noessel’s Make It So: Learning From Sci-Fi Interfaces, but we still got more out of it than from the abstract and/ or dull presentations this morning.
Successful anthropomorphism of humanism: sound is enough (though not speaking, R2D2 was one of the most lasting characters in Star Wars due to its expressions of feeling-like states with which we could relate/ empathize). Behavior is enough.
Microsoft’s Mr. Clipper (1997-2007) came out of research from the likes of NASA and Stanford BUT was poorly implemented. If done well, anthropomorphism adds a layer of sophistication, skill/ capability, and power. It is, however, a touchy technique in UI design.
The Institute for the Future worked out that it takes some 30 years for a new technology to be accepted and embraced. So we’re in a great place, this is still a good time to influence how the new technologies will end up.
The lesson from sci-fi interfaces is: if something works for the movie audience, it will work for the real life user. Except, shooting Minority Report took longer because Tom Cruise’s arms would hurt from trying to operate his interface up in the the air for long times :)
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